I just wanted to share my first attempts to effectively use the Qt and SFML integration I showed you in the previous post. My goal is to build a simple, yet useful level editor for a 2d platform game I'm developing. As you will see, there's still much to do, but it's a beginning.
NOTE: the video seems to show buggy rendering, but it's just a matter of the screen capturer software. The renderer is completely clean and fluent (for the moment, at least :).